GAME AUDIO
A sound design reel featuring cinematic and gameplay redesigns
”A Cat’s Manor” Happiest Dark Corner
PlayStation MENA Hero Project
Sound Designer / Audio Owner
Sole Audio Owner, leading end-to-end audio production from creation to implementation
Designed and implemented interactive audio systems in FMOD and Unity
Implemented DualSense haptics, controller speaker audio, and original music when required
Responsible for gameplay SFX, UI, ambience, VO, mixing, and final polish
Public gameplay footage is not yet available while the project remains in development.
The current Steam trailer showcases a pre-production build created before I joined the project.











